pals.countslab.ai
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🌈 Rae
ONLINE Β· PALWORLD 1.0 Β· PLAY.COUNTSLAB.AI:8211

Palhalla

Our private Palworld server. Big bases, all pals, zero randoms.

πŸ”Œ Connect

● LIVE
play.countslab.ai:8211

In Palworld: Join Multiplayer (Dedicated) β†’ Add Server β†’ paste the address β†’ Connect. Join password comes via Discord β€” never posted here.

🧩 Client setup

OPTIONAL

Big bases + 5Γ— storage already work server-side β€” install nothing and play. The bundle just fixes the visual base ring.

⬇ Download friend bundle (.zip)

Close Palworld β†’ extract into …\Palworld\Pal\Binaries\Win64\ β†’ launch. Skipping it? Trust the green ghost. πŸ‘»

πŸ“¦ Mods

Extended Base Range v1.6● LIVE
Radius 70 β†’ 140 Β· 2Γ— radius, ~4Γ— area Β· Pal work range scaled
5Γ— Base Storage● LIVE
Containers hold 5Γ— the slots β€” server-side, works for everyone
UE4SS v3.0.1 Β· nothing ships untested
12
BASES / GUILD
was 4
140
BUILD RANGE
was 70
OFF
PVP
36
WORKERS / BASE
was 15

πŸ“œ Update log

2026-07-12
Raised base worker cap again
36 per Dallas (above the recommended ~30); dial back if bases swarm or lag
2026-07-12
Reduced base range + base spacing
200 felt too big; no PvP so bases can sit closer
2026-07-12
Raised base worker cap
Bases are ~8Γ— bigger now (range 200) β€” needs more workers to fill them
2026-07-12
Set server join password
Gate the port-forwarded server β€” the hostname is on public DNS
2026-07-12
Installed UE4SS + client ExtendedBaseRange mod
See the enlarged base ring while building; match server range
2026-07-12
Populated empty live config from defaults; raised guild base cap
Guild hit the 4-base cap; wanted room for more bases
2026-07-12
Installed ExtendedBaseRange (Server-Side) v1.6
Bigger base build radius (also extends Pal work range)
2026-07-12
Renamed world folder + DedicatedServerName to original World ID
Map fog & fast-travel are keyed to the World ID; server had auto-generated a new ID β†’ blank map. Matching the original ID restored them
2026-07-12
Host character GUID remap (PST "Fix Host Save")
Co-op host char was in slot …0001; dedicated server assigns a real GUID. Kept Level-38 char + guild leadership
2026-07-12
Installed UE4SS (experimental)
Modding framework for base-range mod
2026-07-12
Copied co-op world into server
Move existing world to dedicated server
β–Έ πŸ“– Full server settings β€” show all 119 3 changed from default

Live values from the dedicated server, diffed against the shipped defaults. Changed values are badged. Passwords are never shown.

01 Β· World & Difficulty
SettingDefaultCurrentWhat it does
DifficultyNoneNoneMaster preset: None (use your custom values), Casual, Normal, or Hard. A named preset stomps many of the rates below.
RandomizerTypeNoneNoneShuffles which Pals appear where: None, Region (shuffled per region), or All (fully random). Set at world creation.
RandomizerSeed(empty)(empty)Seed string that makes a randomized world reproducible.
bIsRandomizerPalLevelRandomFalseFalseWhen the randomizer is on, also randomizes the level of Pals you encounter.
02 Β· Time & Progression Rates
SettingDefaultCurrentWhat it does
DayTimeSpeedRate11Speed of the daytime clock. Higher = daylight passes faster (shorter days).
NightTimeSpeedRate11Speed of the night clock. Higher = night ends sooner.
ExpRate11Global XP multiplier for players and Pals.
PalEggDefaultHatchingTime11Hours an egg needs in an incubator. Lower = faster hatching.
WorkSpeedRate11How fast base Pals perform tasks (crafting, mining, etc.).
MonsterFarmActionSpeedRate11Speed of ranch/farm actions (Pals producing eggs, wool, milk…).
03 Β· Capture & Spawning
SettingDefaultCurrentWhat it does
PalCaptureRate11Catch-success multiplier. Higher = spheres land far more often.
PalSpawnNumRate11Density of wild Pals in the world. Higher = more everywhere.
EnablePredatorBossPalTrueTrueToggles roaming Predator Pals β€” rare, powerful field bosses that drop good loot.
04 Β· Combat & Damage
SettingDefaultCurrentWhat it does
PalDamageRateAttack11Damage your Pals deal.
PalDamageRateDefense11Damage your Pals take. Higher = they die faster.
PlayerDamageRateAttack11Damage you deal.
PlayerDamageRateDefense11Damage you take. Higher = squishier player.
bEnablePlayerToPlayerDamageFalseFalseWhether players can hurt each other at all.
bEnableFriendlyFireFalseFalseWhether your attacks can hit your own/guild Pals & allies.
bEnableInvaderEnemyTrueTrueEnables raids β€” enemy waves that attack your base.
EnemyDropItemRate11Loot quantity dropped by defeated enemies.
05 Β· Survival β€” Hunger, Stamina, Regen
SettingDefaultCurrentWhat it does
PlayerStomachDecreaceRate11How fast your hunger drains. Lower = eat less often.
PlayerStaminaDecreaceRate11How fast your stamina drains when sprinting/climbing.
PlayerAutoHPRegeneRate11Passive HP regen speed for you while active.
PlayerAutoHpRegeneRateInSleep11Your HP regen while sleeping in a bed.
PalStomachDecreaceRate11How fast your Pals' hunger drains.
PalStaminaDecreaceRate11How fast Pals' stamina drains.
PalAutoHPRegeneRate11Pals' passive HP regen while active.
PalAutoHpRegeneRateInSleep11Pals' HP regen while resting at base.
06 Β· Gathering & Resource Nodes
SettingDefaultCurrentWhat it does
CollectionDropRate11Materials yielded per node harvested.
CollectionObjectHpRate11HP of harvestable nodes. Higher = more hits to break.
CollectionObjectRespawnSpeedRate11How quickly depleted nodes come back.
07 Β· Buildings & Base Camp
SettingDefaultCurrentWhat it does
BuildObjectHpRate11HP multiplier for placed structures.
BuildObjectDamageRate11Damage structures take from attacks.
BuildObjectDeteriorationDamageRate11Speed of structure decay over time. Set 0 to disable decay entirely.
BaseCampMaxNum128128Max base camps across the whole server.
BaseCampWorkerMaxNum1536CHANGEDMax Pals assigned to work a single base.
BaseCampMaxNumInGuild412CHANGEDBase camps a single guild may own.
MaxBuildingLimitNum00Cap on structures per base. 0 = engine default limit.
bBuildAreaLimitFalseFalseEnforces spacing/overlap limits on building.
bEnableDefenseOtherGuildPlayerFalseFalseWhether other guilds' players can be damaged inside your base defenses.
bInvisibleOtherGuildBaseCampAreaFXFalseFalseHides the visual boundary FX of other guilds' bases.
08 Β· Items, Drops & Weight
SettingDefaultCurrentWhat it does
ItemWeightRate11Weight of items in your inventory. Lower = carry more.
DropItemMaxNum30003000Max loose dropped items allowed in the world at once.
PhysicsActiveDropItemMaxNum-1-1Cap on physics-simulated drops. -1 = unlimited.
DropItemMaxNum_UNKO100100Max UNKO (the poop-gag item) drops in the world.
DropItemAliveMaxHours11Hours a dropped item survives before despawning.
EquipmentDurabilityDamageRate11How fast gear/weapons lose durability.
ItemCorruptionMultiplier11Spoilage/food-rot speed. Higher = food goes bad faster.
bActiveUNKOFalseFalseEnables the UNKO easter-egg drop mechanic.
09 Β· Guilds
SettingDefaultCurrentWhat it does
GuildPlayerMaxNum2020Max players in one guild.
bAutoResetGuildNoOnlinePlayersFalseFalseAuto-disbands guilds whose members have all been offline too long.
AutoResetGuildTimeNoOnlinePlayers7272Hours of full inactivity before the above reset fires.
GuildRejoinCooldownMinutes00Cooldown before a player can rejoin a guild they left.
bAllowGlobalPalboxExportTrueTrueLets players export Pals from this server's Palbox to others.
bAllowGlobalPalboxImportFalseFalseLets players import outside Pals into this server.
10 Β· Death & Respawn Penalty
SettingDefaultCurrentWhat it does
DeathPenaltyItemItemWhat drops on death: None / Item (inventory only) / ItemAndEquipment / All (also drops Pals you carry).
bHardcoreFalseFalseHardcore mode β€” players die permanently.
bPalLostFalseFalsePals die permanently when defeated.
bCharacterRecreateInHardcoreFalseFalseIn hardcore, forces creating a new character after death.
bCanPickupOtherGuildDeathPenaltyDropFalseFalseWhether outsiders can loot your death drops.
BlockRespawnTime55Base seconds before you can respawn.
RespawnPenaltyDurationThreshold00Threshold before stacking respawn penalties kick in.
RespawnPenaltyTimeScale22Multiplier for how respawn penalties scale.
11 Β· Session & Multiplayer
SettingDefaultCurrentWhat it does
ServerPlayerMaxNum3232Hard cap of concurrent players on the dedicated server (max 32).
CoopPlayerMaxNum44Co-op cap used by host-a-world sessions.
bIsMultiplayFalseFalseLocal-co-op flag for the client. Not used by dedicated servers.
bIsPvPFalseFalseMaster PvP switch for the server.
bEnableNonLoginPenaltyTrueTrueApplies a small penalty for very long absences.
bEnableFastTravelTrueTrueEnables fast travel between statues.
bEnableFastTravelOnlyBaseCampFalseFalseRestricts fast-travel destinations to base camps only.
bIsStartLocationSelectByMapFalseFalseLets players choose their spawn region on the map at start.
bExistPlayerAfterLogoutFalseFalseYour character stays physically in the world after you log off (and can be attacked/looted in PvP).
12 Β· Server Identity & Network
SettingDefaultCurrentWhat it does
ServerNameDefault Palworld ServerDefault Palworld ServerName shown in the server browser.
ServerDescription(empty)(empty)Blurb shown on the server's detail panel.
AdminPasswordunsetunsetPassword that unlocks admin/RCON commands.
ServerPasswordunsetsetCHANGEDPassword players must enter to join. Empty = open.
PublicPort82118211UDP game port players connect to.
PublicIP(empty)(empty)Manually advertise your public IP. Usually auto-detected.
Region(empty)(empty)Region hint for the community server browser.
bUseAuthTrueTrueRequires players to be authenticated (Steam/Xbox account).
BanListURLhttps://b.palworldgame.com/api/banlist.txthttps://b.palworldgame.com/api/banlist.txtSource of the shared community ban list.
CrossplayPlatforms(Steam,Xbox,PS5,Mac)(Steam,Xbox,PS5,Mac)Which platforms may join. Remove entries to restrict.
bShowPlayerListFalseFalseExposes the player list to connected clients.
bIsShowJoinLeftMessageTrueTrueBroadcasts join/leave messages in chat.
13 Β· Admin API β€” RCON & REST
SettingDefaultCurrentWhat it does
RCONEnabledFalseFalseEnables the RCON protocol for remote admin commands.
RCONPort2557525575TCP port RCON listens on.
RESTAPIEnabledFalseFalseEnables the built-in HTTP REST admin API.
RESTAPIPort82128212TCP port for the REST API.
14 Β· Chat & Voice
SettingDefaultCurrentWhat it does
ChatPostLimitPerMinute3030Max chat messages a player may send per minute (anti-spam).
bEnableVoiceChatFalseFalseEnables in-game proximity voice chat.
VoiceChatMaxVolumeDistance30003000Distance (units) at which proximity voice is still full volume.
VoiceChatZeroVolumeDistance1500015000Distance at which proximity voice fades to silence.
15 Β· PvP Drops & Map Display
SettingDefaultCurrentWhat it does
bDisplayPvPItemNumOnWorldMap_BaseCampFalseFalseShows base-camp item counts on the world map in PvP.
bDisplayPvPItemNumOnWorldMap_PlayerFalseFalseShows player item counts on the world map in PvP.
bAdditionalDropItemWhenPlayerKillingInPvPModeFalseFalseMaster toggle for dropping extra loot on a PvP kill.
AdditionalDropItemWhenPlayerKillingInPvPModePlayerDropItemPlayerDropItemWhich item table drops on a PvP kill.
AdditionalDropItemNumWhenPlayerKillingInPvPMode11How many of that item drop per kill.
16 Β· Stat Enhancement Allowances
SettingDefaultCurrentWhat it does
bAllowEnhanceStat_HealthTrueTrueAllow investing points into Health.
bAllowEnhanceStat_AttackTrueTrueAllow investing points into Attack.
bAllowEnhanceStat_StaminaTrueTrueAllow investing points into Stamina.
bAllowEnhanceStat_WeightTrueTrueAllow investing points into carry Weight.
bAllowEnhanceStat_WorkSpeedTrueTrueAllow investing points into player Work Speed.
17 Β· Saves, Logging & Aim
SettingDefaultCurrentWhat it does
AutoSaveSpan3030Seconds between automatic world saves.
bIsUseBackupSaveDataTrueTrueKeeps rolling backup copies of the save.
LogFormatTypeTextTextServer log format: Text or Json.
SupplyDropSpan180180Minutes between world supply-drop events.
bEnableAimAssistPadTrueTrueAim assist for controller players.
bEnableAimAssistKeyboardFalseFalseAim assist for mouse/keyboard players.
18 Β· Advanced & Performance
SettingDefaultCurrentWhat it does
bAllowClientModTrueTrueWhether clients running mods are allowed to connect. Directly relevant to modding.
ServerReplicatePawnCullDistance1500015000Distance beyond which pawns stop replicating to clients.
ItemContainerForceMarkDirtyInterval11Seconds between forced container-state sync flushes.
PlayerDataPalStorageUpdateCheckTickInterval11Tick interval for checking Palbox storage updates.
MaxGuildsPerFrame1010How many guilds are processed per server frame.
AutoTransferMasterCheckIntervalSeconds36003600How often the server checks for inactive guild masters.
AutoTransferMasterThresholdDays1414Days of guild-master inactivity before base ownership auto-transfers.
DenyTechnologyList(empty)(empty)Comma-separated tech IDs to disable in the tech tree.
bEnableBuildingPlayerUIdDisplayFalseFalseShows the builder's player ID on structures.
BuildingNameDisplayCacheTTLSeconds6060Cache lifetime for the above building-name display.
pals.countslab.ai Β· our private co-op corner Β· updated 2026-07-12